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Narrative Design

UNREAL ENGINE

THE TEMPLE RAID

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THE TEMPLE RAID

Unreal Level design focused on Environmental Storytelling
 

As a peaceful tribe is invaded by a powerful empire, a terrified native must escape the enemies, find the guardians, and unlock a safe path.

A platformer for players who enjoy challenging experiences, with interesting characters and puzzle-solving to tie it all together.

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Puzzle-Solving

At the beginning of the game, the player sees a map with different symbols. They must remember which ones lead to the right path and which ones to avoid.

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Platforming

The player needs good reflexes and spatial awareness to avoid dangers such as flying axes and patrolling enemies.

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Memory and Interpretation

Good memory, attention to detail and interpreting the NPC prompts correctly can help the player reach the right path.

LOST VALLEY

LOST VALLEY

Platformer Level
 

This sample showcases creative uses of platforms, jump pads, and collectibles to create an engaging game level.

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THE DANCE OFF

THE DANCE OFF

Sequencer Tool

Using precise animations and camera positioning with the sequencer tool can create great cinematics.

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Adding animations to characters blueprints with FBX files

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Fine tuning the Animation Event Graph

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Animating the environment, characters and camera with keyframes

READY TO COLLABORATE?

Whether you have a project in mind or just want to say hello, I’d love to connect.

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